ESPRivals started in late 2024 — the day Marvel Rivals went live — when four cheat engineers from competitive shooters decided to converge on a single ESP-first project. The brief was tight: build the strongest wallhack in the homebrew scene, charter-bound to MIT, never charge for a premium tier. No tiered access, no closed beta, no Discord pay-wall.
The 1.0 release shipped just the ESP wallhack — 800 lines of memory-read and renderer code, nothing else. By v2.0 we had added the marvel rivals aim script, the marvel rivals dma cheat core for hardware-tier stealth, a marvel rivals ahk script pack and the bundled marvel rivals skinchanger. v2.1.0 ships all six modules in a 21 MB archive.
Four core developers from four countries: Berlin, Warsaw, Seoul and Sao Paulo. No corporate sponsor, no premium fork, no telemetry. Every binary is reproducible from source under MIT. Releases ship every Friday matching the live game patch. Our answer to "how to cheat in marvel rivals": ESP-first, DMA-backed, marvel rivals cheats free forever.